All Identifiers
Name | Unit | Description |
---|---|---|
EJoystickServiceException | Gamolf.RTL.Joystick | Base class for all Joystick exceptions |
EJoystickUnpluggedException | Gamolf.RTL.Joystick | Raised if the controller is not available |
GetGamolfJoystickService | Gamolf.VCL.Joystick |
|
IGamolfJoystickService | Gamolf.RTL.Joystick | Platform service to access to joystick/gamepad controllers on a computer |
MusicLoop | Gamolf.FMX.MusicLoop | Return the default instance for the TMusicLoop class |
Register | Gamolf.FMX.HelpBar |
|
Register | Gamolf.RTL.GamepadDetected |
|
Register | Gamolf.RTL.Joystick |
|
Register | Gamolf.RTL.Joystick.Deprecated |
|
score_add | u_scores | Add a score to the default scores list |
score_init | u_scores | Initialize default scores list and load it from the storrage |
score_liste_get | u_scores | Get the default scores list |
SoundList | Gamolf.FMX.MusicLoop | Return the default instance for the TSoundList class |
TButtonID | Gamolf.RTL.Joystick | Type for Button ID |
TDGEFMXHelpBar | Gamolf.FMX.HelpBar | Help bar component |
TDGEFMXHelpBarHorzAlign | Gamolf.FMX.HelpBar |
|
TDGEFMXHelpBarVertAlign | Gamolf.FMX.HelpBar |
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TDGEGamepad | Gamolf.RTL.Joystick | Gamepad component |
TDGEGamepadDetected | Gamolf.RTL.GamepadDetected |
|
TDGEGamepadDetectedDirection | Gamolf.RTL.GamepadDetected |
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TDGEGamepadDetectedPosition | Gamolf.RTL.GamepadDetected |
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TDGEGamepadList | Gamolf.RTL.Joystick |
|
TDGEGamepadManager | Gamolf.RTL.Joystick | Gamepad manager component |
TGamepad | Gamolf.RTL.Joystick.Deprecated | DEPRECATED component, use TDGEGamepad |
TGamepadDevice | Gamolf.RTL.Joystick | Gamepad class to access data from each gamepad detected on the system |
TGamepadDeviceDict | Gamolf.RTL.Joystick |
|
TGamepadDevicesManager | Gamolf.RTL.Joystick | Gamepad manager class, to use as a singleton. |
TGamepadManager | Gamolf.RTL.Joystick.Deprecated | DEPRECATED component, use TDGEGamepadManager |
TGamepadManagerList | Gamolf.RTL.Joystick |
|
TGamolfCustomJoystickService | Gamolf.RTL.Joystick | Platform service to access to joystick/gamepad controllers on a computer |
TGamolfJoystickDirectInputJoyCaps | Gamolf.RTL.Joystick.DirectInput.Win |
|
TGamolfJoystickWinDirectInputService | Gamolf.RTL.Joystick.DirectInput.Win |
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TJoystickAxes | Gamolf.RTL.Joystick |
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TJoystickAxesHelpers | Gamolf.RTL.Joystick.Helpers |
|
TJoystickAxesSet | Gamolf.RTL.Joystick |
|
TJoystickAxesSetHelpers | Gamolf.RTL.Joystick.Helpers |
|
TJoystickButtons | Gamolf.RTL.Joystick | ID for game controllers buttons (when it's know by the API) |
TJoystickButtonsHelpers | Gamolf.RTL.Joystick.Helpers |
|
TJoystickButtonsSet | Gamolf.RTL.Joystick |
|
TJoystickButtonsSetHelpers | Gamolf.RTL.Joystick.Helpers |
|
TJoystickDPad | Gamolf.RTL.Joystick | DPad standard values (from 0 to 365° and 65535 when not value is selected) |
TJoystickDPadHelpers | Gamolf.RTL.Joystick.Helpers |
|
TJoystickErrorCallbackEvent | Gamolf.RTL.Joystick | Signature for a callback method used to signal an error for the game controller JoystickID |
TJoystickErrorCallbackProc | Gamolf.RTL.Joystick | Signature for a callback procedure used to signal an error for the game controller JoystickID |
TJoystickID | Gamolf.RTL.Joystick | Type for Joystick ID |
TJoystickInfo | Gamolf.RTL.Joystick | Joystick/gamepad controller datas |
TJoystickInfosCallbackEvent | Gamolf.RTL.Joystick | Signature for a callback method used to get game controller infos |
TJoystickInfosCallbackProc | Gamolf.RTL.Joystick | Signature for a callback procedure used to get game controller infos |
TJoystickInfosConnectedCallbackEvent | Gamolf.RTL.Joystick | Signature for a callback method used to get connected game controller infos |
TJoystickInfosConnectedCallbackProc | Gamolf.RTL.Joystick | Signature for a callback procedure used to get connected game controller infos |
TMusicLoop | Gamolf.FMX.MusicLoop | Class to play an individual sound or a music (as background loop or not) |
TNotifyProc | Gamolf.RTL.UIElements |
|
TOnGamepadAxesChange | Gamolf.RTL.Joystick |
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TOnGamepadButtonDown | Gamolf.RTL.Joystick |
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TOnGamepadButtonUp | Gamolf.RTL.Joystick |
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TOnGamepadDirectionPadChange | Gamolf.RTL.Joystick |
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TOnGamepadLost | Gamolf.RTL.Joystick |
|
TOnNewGamepadDetected | Gamolf.RTL.Joystick |
|
TScore | Gamolf.RTL.Scores | Score item (user name, points, level and things for Internet synchronization) |
TScore | u_scores | Class to manage one score (current score or score from a scores list) |
TScoreList | Gamolf.RTL.Scores | Generic list of scores registered for a game (use TScoreList if you don't need the genericity) |
TScoreList | Gamolf.RTL.Scores | List of scores registered for a game |
TScoreListe | u_scores | List of scores items |
TSoundList | Gamolf.FMX.MusicLoop | Class to manage all sounds (or musics) of a game Use it if you want to register sounds once and play them as many time you need |
TUIElement | Gamolf.RTL.UIElements |
|
TUIElementBounds | Gamolf.RTL.UIElements |
|
TUIElementsList | Gamolf.RTL.UIElements | TODO : fournir une info indiquant si on a des éléments sur le niveau en cours (avec un cache pour ne pas le recalculer à chaque fois) => calculer le nombre d'éléments disponibles quand on change de niveau => faire un + ou - selon les ajouts/suppressions d'éléments au niveau en cours => ajouter une fonction "hasUIItems()" qui travaille par rapport au nombre d'éléments sur le niveau de layout en cours TODO : ajouter GoToNext / GoToPrevious et la gestion de TAB et Shift+TAB plus un TabOrder sur les éléments du niveau courant (par défaut leur ordre d'ajout à la liste) |
TUIKeyShortCut | Gamolf.RTL.UIElements |
|
TUIKeyShortCutList | Gamolf.RTL.UIElements |
|
TVolumeSonore | Gamolf.FMX.MusicLoop | Sound and music volume level |
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