TPerspective Transform .quadrilateral To Quadrilateral Method
Unit: ZXing.Common.PerspectiveTransform
class function quadrilateralToQuadrilateral(const x0: Single; const y0: Single; const x1: Single; const y1: Single; const x2: Single; const y2: Single; const x3: Single; const y3: Single; const x0p: Single; const y0p: Single; const x1p: Single; const y1p: Single; const x2p: Single; const y2p: Single; const x3p: Single; const y3p: Single): TPerspectiveTransform
Parameters
- x0
- Type: System.Single
- y0
- Type: System.Single
- x1
- Type: System.Single
- y1
- Type: System.Single
- x2
- Type: System.Single
- y2
- Type: System.Single
- x3
- Type: System.Single
- y3
- Type: System.Single
- x0p
- Type: System.Single
- y0p
- Type: System.Single
- x1p
- Type: System.Single
- y1p
- Type: System.Single
- x2p
- Type: System.Single
- y2p
- Type: System.Single
- x3p
- Type: System.Single
- y3p
- Type: System.Single