TPerspectiveTransform Class

This class implements a perspective transform in two dimensions. Given four source and four destination points, it will compute the transformation implied between them. The code is based directly upon section 3.4.2 of George Wolberg's "Digital Image Warping"; see pages 54-56.

Unit: ZXing.Common.PerspectiveTransform
System.TObject
  ZXing.Common.PerspectiveTransform.TPerspectiveTransform
type TPerspectiveTransform = class(TObject)

The TPerspectiveTransform type exposes the following members.

Show:
 NameDescription
Create

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Show:
 NameDescription
quadrilateralToQuadrilateral

quadrilateralToSquare

squareToQuadrilateral

transformPoints

Overloaded. Convenience method, not optimized for performance.

transformPoints

Overloaded.

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