TfrmMain.AddItem Method

Unit: fMain
function AddItem(const Parent: TFMXObject; const ItemType: TGameLevelItemType; const IsInRoom: boolean; const X: Single = 0; const Y: Single = 0; const GameLevelItem: TGameLevelItem = 0): TItemSprite

Parameters

Parent
Type: TFMXObject

ItemType
Type: uGameLevel.TGameLevelItemType

IsInRoom
Type: System.Boolean

X
Type: System.Single

Y
Type: System.Single

GameLevelItem
Type: uGameLevel.TGameLevelItem

Return Value