Tfrm Main .Add Item Method
Unit: fMain
function AddItem(const Parent: TFMXObject; const ItemType: TGameLevelItemType; const IsInRoom: boolean; const X: Single = 0; const Y: Single = 0; const GameLevelItem: TGameLevelItem = 0): TItemSprite
Parameters
- Parent
- Type: TFMXObject
- ItemType
- Type: uGameLevel.TGameLevelItemType
- IsInRoom
- Type: System.Boolean
- X
- Type: System.Single
- Y
- Type: System.Single
- GameLevelItem
- Type: uGameLevel.TGameLevelItem