TfrmMain.AddDoor Method

Unit: fMain
function AddDoor(const Parent: TFMXObject; const Look: TGameLevelDoorLook; const IsInRoom: boolean; const X: Single = 0; const Y: Single = 0; const GameLevelDoor: TGameLevelDoor = 0): TDoorSprite

Parameters

Parent
Type: TFMXObject

Look
Type: uGameLevel.TGameLevelDoorLook

IsInRoom
Type: System.Boolean

X
Type: System.Single

Y
Type: System.Single

GameLevelDoor
Type: uGameLevel.TGameLevelDoor

Return Value