TControls Choice Scene Class
The TControlsChoiceScene type exposes the following members.
Name | Description | |
---|---|---|
![]() | Create | Returns an instance of this class (Inherited from _ScenesAncestor.T__SceneAncestor .) |
![]() | Destroy | internal use, call it only if you override it in a descendant (Inherited from _ScenesAncestor.T__SceneAncestor .) |
Name | Description | |
---|---|---|
![]() | AfterConstruction | internal use, call it only if you override it in a descendant (Overrides _ScenesAncestor.T__SceneAncestor.AfterConstruction .) |
![]() | AfterLastHideScene | Contains scene finalization called only one time (during instance destruction) (Inherited from _ScenesAncestor.T__SceneAncestor .) |
![]() | BeforeFirstShowScene | Contains scene initialization called only one time (before the first ShowScene, after instance construction) (Inherited from _ScenesAncestor.T__SceneAncestor .) |
![]() | DGEGamepadManager1AxesChange | |
![]() | DGEGamepadManager1ButtonDown | |
![]() | DGEGamepadManager1DirectionPadChange | |
![]() | DoTranslateTexts | (Inherited from _ScenesAncestor.T__SceneAncestor .) |
![]() | FrameKeyDown | |
![]() | GotoNextStep | |
![]() | HideScene | Contains scene finalization. It's called each time the scene is hidden. (Overrides _ScenesAncestor.T__SceneAncestor.HideScene .) |
![]() | InitArrowsOpacity | |
![]() | ShowScene | Contains scene initialization. It's called each time the scene is shown. (Overrides _ScenesAncestor.T__SceneAncestor.ShowScene .) |
![]() | TranslateTexts | This method is called each time a global translation broadcast is sent with current language as argument. (Inherited from _ScenesAncestor.T__SceneAncestor .) |
![]() | WaitAndCheckIfTestIsOk |