TControlsChoiceScene Class

Unit: uSceneControlsChoice
TFrame
  _ScenesAncestor.T__SceneAncestor
    uSceneControlsChoice.TControlsChoiceScene
type TControlsChoiceScene = class(T__SceneAncestor)

The TControlsChoiceScene type exposes the following members.

Show:
 NameDescription
IsWaiting

PlayerID

StepID

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Show:
 NameDescription
AfterConstruction

internal use, call it only if you override it in a descendant (Overrides _ScenesAncestor.T__SceneAncestor.AfterConstruction .)

DGEGamepadManager1AxesChange

DGEGamepadManager1ButtonDown

DGEGamepadManager1DirectionPadChange

FrameKeyDown

GotoNextStep

HideScene

Contains scene finalization. It's called each time the scene is hidden. (Overrides _ScenesAncestor.T__SceneAncestor.HideScene .)

InitArrowsOpacity

ShowScene

Contains scene initialization. It's called each time the scene is shown. (Overrides _ScenesAncestor.T__SceneAncestor.ShowScene .)

WaitAndCheckIfTestIsOk

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