Delphi FMX Game Snippets
  • API Reference
  1. API Reference
  2. JeuDesCercles
  3. uSpriteCercle

TSpriteCercle Class

On this page

  1. Definition
  2. Constructors
  3. Properties
  4. Methods
  5. Fields

Definition

Unit:
uSpriteCercle
Package:
JeuDesCercles
Delphi
type TSpriteCercle = class(TFrame)
Inheritance
TFrame
TSpriteCercle

Constructors

Create(TComponent)

Properties

CentreDuCercle
Rayon
TypeRebond
onSpriteClic
onSpriteCollision
onSpriteRebond
vx
vy

Methods

Bouge
CheckCollisionCercle(TSpriteCercle)
Circle1MouseDown(TObject, TMouseButton, TShiftState, Single, Single)
DoSpriteCollision
FrameResize(TObject)
InverseDirection
getZoneDAffichageHeight
getZoneDAffichageWidth

Fields

Circle1
CollisionDejaTraitee

On this page

  1. Definition
  2. Constructors
  3. Properties
  4. Methods
  5. Fields
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