Delphi FMX Game Snippets
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  2. DuckJoke
  3. uSpriteCanard

TSpriteCanard Class

On this page

  1. Definition
  2. Constructors
  3. Properties
  4. Methods
  5. Fields

Definition

Unit:
uSpriteCanard
Package:
DuckJoke
Delphi
type TSpriteCanard = class(TFrame)
Inheritance
TFrame
TSpriteCanard

Constructors

Create(TComponent)

Properties

PosY
onClicSurBaton
onClicSurCanard
onGetDecalageHauteurCanard

Methods

ActionPendantLeDeplacement(TObject)
BatonMouseDown(TObject, TMouseButton, TShiftState, Single, Single)
BougeLeCanard
BougeLeCanardDeDroiteAGauche(Boolean)
BougeLeCanardDeGaucheADroite(Boolean)
CanardMouseDown(TObject, TMouseButton, TShiftState, Single, Single)
DeLaDroiteVersLaGaucheFinish(TObject)
DeLaGaucheVersLaDroiteFinish(TObject)
ImmobiliseLeCanard
InitialiseZoneDeDeplacement
isEnMouvement
isVersLaDroite
isVersLaGauche

Fields

Baton
Canard_VersLaDroite
Canard_VersLaGauche
Cible
DeLaDroiteVersLaGauche
DeLaGaucheVersLaDroite

On this page

  1. Definition
  2. Constructors
  3. Properties
  4. Methods
  5. Fields
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