Delphi FMX Game Snippets
  • API Reference
  1. API Reference
  2. Match3GameSample
  3. cMatch3Game

TcadMatch3Game Class

On this page

  1. Definition
  2. Constructors
  3. Properties
  4. Methods
  5. Fields

Definition

Unit:
cMatch3Game
Package:
Match3GameSample
Delphi
type TcadMatch3Game = class(TFrame)
Inheritance
TFrame
TcadMatch3Game

Constructors

Create(TComponent)

Properties

BackgroundColor
NbCol
NbRow
OnMatch3Event
OnMatch3Proc
OnMoveButNoMatch3Event
OnMoveButNoMatch3Proc
SVGItems[Integer]
SelectedBackgroundColor

Methods

AfterConstruction
Clear
FillFirstLine
FitInParent
FrameResized(TObject)
GameLoopTimer(TObject)
GameSceneMouseDown(TObject, TMouseButton, TShiftState, Single, Single)
GameSceneMouseLeave(TObject)
GameSceneMouseMove(TObject, TShiftState, Single, Single)
GameSceneMouseUp(TObject, TMouseButton, TShiftState, Single, Single)
HadAMatch3
Initialize
MoveItems
Repaint(Boolean)
StartGame
StopGame

Fields

FCheckMatch3AfterUserMove
FGrid
FIsInitialized
FIsMouseDown
FNeedARepaint
FPaintedBlocSize
FSVGListId
FSelectedCol
FSelectedRow
FStatus
GameLoop
GameScene

On this page

  1. Definition
  2. Constructors
  3. Properties
  4. Methods
  5. Fields
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