TScene Background Class
Unit: uSceneBackground
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The TSceneBackground type exposes the following members.
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Name | Description | |
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![]() | Create | Returns an instance of this class (Overrides _ScenesAncestor.T__SceneAncestor.Create .) |
![]() | Destroy | internal use, call it only if you override it in a descendant (Overrides _ScenesAncestor.T__SceneAncestor.Destroy .) |
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Name | Description | |
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![]() | FrameResized | |
![]() | HideScene | Contains scene finalization. It's called each time the scene is hidden. (Overrides _ScenesAncestor.T__SceneAncestor.HideScene .) |
![]() | InitGame | |
![]() | LoopAnimTimer | |
![]() | RefreshUserCircle | |
![]() | ShowScene | Contains scene initialization. It's called each time the scene is shown. (Overrides _ScenesAncestor.T__SceneAncestor.ShowScene .) |