TSceneType Enumeration

List of scenes available in your game "None", "Home" and "Exit" are used by the template engine, you can add/remove the others

Unit: uConsts
type TSceneType = TSceneType.None..TSceneType.TestButtonsAndDialogs

The TSceneType type exposes the following members.

Change value of TScene.Current to autocreate and show the good scene. Create scenes screens by inheriting from /Scenes/_SceneAncestor.pas