cMatch3Game Unit
Classes
| TDestroyedCell |
Classe representing a destroyed cell |
| TDestroyedCellsList |
List of current destroyed cells |
| TcadMatch3Game |
Records
| TGridCell |
Structure of a cell used in the game grid |
Enumerations
| TMatch3Direction |
Directions used to fill the screen after a match-3 |
| TMatch3GamePhase |
States of the game loop |
| TSelectedLineType |
Delegates
| TOnMatch3Event |
Event used to inform the program about having a match-3 |
| TOnMatch3Proc |
Anonymous code used to inform the program about having a match-3 |
| TOnMoveButNoMatch3Event |
Event used to inform the program about moving a tile or line without having a match-3. |
| TOnMoveButNoMatch3Proc |
Anonymous code used to inform the program about moving a tile or line without having a match-3. |
Constants
| CDestroyAnimationNbFrames |
Frames number for the tiles destroy animation |
| CEmptyItem |
ID for the "empty" item used in the game grid |
| CMoveTilesAnimationNbFrames |
Frames number for the tiles move when we fill the screen after having a math-3. |